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kysmartman

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kysmartman last won the day on February 4 2022

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  1. Looks like Film Studio Pro Tycoon is coming out next year on Steam unless you're talking about some tiny game that probably isn't getting finished as the guy just had a baby. The Steam version looks fun though. And that's a nope on MWE. Dealt with the dev way, way, way back when. He is the closest to giving Adam Ryland a run for biggest douchebag that isn't rich I've ever dealt with. Not to mention that I bought his first 2 versions of this game before he ran himself off the board. Plus, that game is super-old. Glad you're having fun with it though.
  2. Dua Lipa and Olivia Rodrigo are way too low. Granted that's off just one album for Olivia, which is why I said pop stars are harder to quantify, but that album was basically a supernova. Dua Lipa has had several albums already all do very well. It has been awhile since I played the game so I don't remember the bands that didn't have members, but it was several of the more famous ones in there. Also, I didn't mention it, but the Festivals are quite bugged as they're lacking logos so you can't click on them to see the results. I was afraid that that was a game issue with the albums. Honestly, that needs to be fixed as it also creates tours for them too making every game a crapshoot if you don't edit everyone onto your label to start with. Artists that are majorly useless for a year isn't a good game design. But this game right now needs massive improvements to be enjoyable. The UI is too click-heavy, and the AI is still dumber than a box of rocks. Dumping a ton of money at them improved things, but they still don't do promotion well at all which causes them to fall way behind as the months go by. Probably some gain from their singles and albums doing well would be great, but right now, you could do with eliminating anyone with less than 40 rep that the player isn't a fan of because they'll be at whatever they start at plus maybe 5 points after years of playing. I so miss Chart Wars 3 which was the best game of this genre ever. This one could be even better than that given all the extras in the game already, but it'll take a lot of work that I don't know if Mark can do in his free time.
  3. This is a really bad issue as it means you get the worst of both worlds by saving time by recording all your songs at once on an album. If you get exceptional ratings on some of your lower-quality (75-80s) songs getting bumped up to 90s, they don't show up when you go to release a single as they retain whatever rating they had before production, and if your top songs do poorly in the other two stats, those ARE copied to the songs (obviously as they don't have any ratings there) which can torpedo your 95+ songs. I somehow improved every sub-90 song on Gwen Stefani's album up to 88+, and it's all useless. So, according to the album, I have 4 songs that were soldly B-side afterthoughts that should be top 5 mega-hits while 2 of my top 4 songs tanked into the low 80s on their other 2 stats (the song stat dropped a good 5 points as well, but they didn't actually because of the bug). Unless this is purely a display bug where it's incorrectly showing the song's original songwriting rating, but the album's produced rating is what is actually in the data just isn't shown like it should be? I haven't had a single produced change its base rating in this save yet so I'm assuming it's an album-only issue.
  4. Need to edit that your Judgement score has to be 51 to sign anyone. Honestly need to have more points to use if one has to be set to 51 to start.
  5. Tried this today and noticed a couple of things. 1)For some reason, I couldn't pick the option to start with 1 artist. It went to the screen to pick, but the list was blank. There are plenty of artists in the game that are even unsigned, which isn't a requirement. 2)A bunch of the bands don't have their members show up on their artist page. It's just blank next to it. 3)It's weird that you yanked some of the shows but left The Late Late Show as being hosted by Craig Ferguson who hasn't hosted it in years. James Corden is leaving soon. And I'd seriously drop the rating of The Jennifer Hudson show. She's not Ellen, and even that was way too high for her. American daytime TV shouldn't be above the 70s you have for the others. Oh, and remove The Oprah Winfrey show. That hasn't been a thing in 20 years or so. 4)I know you're striving for accuracy, but I'd ask that the last albums being released be set to at least 2021 so you can at least make an album. I bought out Charlie XCX and Meghan Trainor and have no idea when I'll be able to release an album with either. 5)Also, there are a lot of what I'd consider very famous musicians that have very low pop (reputation is the in-game term). I know it's not easy with pop stars because they can come out of nowhere. And this is a game thing, but I'll leave it here just as a tip for new players. Set your Judgement score to 50 if you ever want to sign anyone as everyone rejects you if it's below that. I learned that the first time I played the game but forgot it. 😞
  6. Unfortunately, yes. It's largely the AI is terrible so if you just care about what you're doing, it's not as big of a deal. Others have had game-breaking bugs. The developer has returned to the game so hopefully, a lot of these will get fixed. You can get used to playing it for that future fix as it takes a good amount of time if you have several artists on your roster. The 1.2 version is reportedly very stable, but it's old as far as a real world mod goes.
  7. There are real people in the game if you choose to use the Real World option, no mod required. Some of the ratings and popularity are wildly off for Feb. 2022, but you can improve popularity pretty easy in the game. Some of the moderately-popular non-pop artists aren't in there though. It's a fun game, but it is buggy a lot.
  8. Anytime you go to run an .exe file and it vanishes, that means you antivirus software is quarantining it for some reason. You'll need to go into whatever antivirus you're running and whitelist it. Also, make sure you set it to run as Administrator. The game is safe btw so your antivirus is flagging it incorrectly.
  9. I noticed in my semi-long-term game (went from July to Dec. or Jan.) that because of how sales work in the game (you have to get the artist's hot as hell with quality mattering not all that much) and the AI being horrible at it, they tended to do a ton of streaming but order almost no CDs. To the point that even the few moderately-successful albums or singles would be 80%+ streaming sales. So that would explain why you're not seeing that much revenue from distribution or manufacturing. You'd almost have to rely on having a big stable of artists to make it work. I hope he can fix the game because this genre has essentially died off in the last several years.
  10. Because this is after the scouting finished. Honestly, if you're running the real world database, scouting is pretty useless as far as I could tell. There's that one stat on the person's/band's screen that gets uncovered when you scout them, but all the other important stats matter way more. Unless that helps you when you do auditions, I couldn't figure out what real benefit it gives you, but there's no manual for this game so I can't be sure.
  11. Since maybe Mark is getting back to a place where he wants to work on this game, I figured I'd add a few more bugs that have popped up in my game. 1)This is merely cosmetic, but if you go to make an album (the singles section displays properly) with some songs not recorded yet, when you get to the very last selection of mixer or sound production where there are three values, the last is supposed to say Trend Setting but copies the 2nd column's name for every single song you need to record. As I said, it's purely cosmetic as the stats are the same as for singles. 2)Movie soundtracks are completely bugged. I got an offer for a few of my artists to submit songs and submitted all of them. The day of, they all showed up under the tracklist with no sales data for the album. Simmed a single day, and there is no tracklist plus it looks like it has been out for weeks as there is now a this week and previous week sales. Either the artist should get something out of it (money, reputation, hype), or just remove it because it doesn't look like I got anything from my 3 artists being on that album.
  12. What size databases are you using? I've come to figure out that the largest size just isn't a good idea, but I'm about as far into the game as you are Toby without any of those problems. Also, how good are your computers as that would matter too. Quite possibly, you might want to check your hard drive space on the drive your game is on as I'm sure the database is increasing every week with it decreasing ever so slightly every week too but after it increases. But any specific info will help Mark whenever he dives back in to fixing the game.
  13. I owned Music Wars. It was pretty good, but the bugs and the dev's harsh tone made me question how good the sequel would be. And then it turned out to be bad. Is 1.2 not buggy? I had never played it much, but I just don't understand how 1.3 could be this buggy. And that artist hype thing looks a little like a display bug as the next day had most of their hype back, but just some artists don't gain much of anything that I'd just love to find out what I'm doing wrong. But the AI is just atrocious. I'm basically playing the game now to make enough money to save some of the artists I enjoy irl because the AI is just bad.
  14. Honestly, I think it is simply down to a bug. I had been trying that suggestion of just send your artist out to do media before ever hyping a single, and it had built a little bit over 2 weeks. Loaded the game up and right back down to 0. The other one that had been building a little with her single that alarmed me dropped a bunch of her hype too. This game has so much potential, but it is a massively buggy mess. I hadn't even advanced a day just stopped because I needed to go to bed and it takes me an hour to go through the charts every Monday. I hope the dev can come back and fix all the bugs or sell it to someone else to do it and give it the huge graphical and ease-of-use additions it badly needs as there isn't another game like this on the market. Of course the only other series on this genre died a horrible death because that guy couldn't squash all his bugs either. Wonder how Chart Wars managed to be so great for so long without being a buggy mess.
  15. Nothing has fallen and I've had no negative incidents to my artists, just others periodically. The label rep gains have basically tailed off since I started having to spam that option in the media visits for some of my less popular artists. Yeah, the singles bar sometimes only hits halfway for a lot of them, but that wasn't what I was talking about as that doesn't seem to have much impact on sales. The ARTIST'S hype bar does by a metric ton, and I was just wondering why the gains vary so wildly between artists when I'm doing the exact same stuff. And that's part of the game's major problem as practically no AI-controlled artist has any hype because they do no media appearances or just 1 show for a week or so (which is bugged as they'll do a weekday show each day for 7 days, including the weekend), and combine that with awful songs, produce no sales no matter how much reputation the artist has around the world. No artist hype=really lousy sales no matter their reputation. It really came to a head with one of the AI-generated artists I signed that is over 80 in the US and either Asia or Europe along with Australia (which doesn't matter at all), and she didn't even peg 200k in sales in her debut week because her artist hype meter (the one on the artist's main page with their social stats) was barely anything. But I've got a few other less popular artists that their hype meters maxed out sell infinitely better the same week even if it wasn't their debut week.
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