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Showing content with the highest reputation on 06/04/2023 in all areas

  1. Dear Road 2 Success, I hope this email finds you well. My name is Toon M., and I am an aspiring game developer. I have been greatly inspired by the remarkable games created by Road 2 Success, and I am interested in collaborating with you on a project to develop a clean UI game for the Steam platform using Unity. My vision is to create a game that combines Road 2 Success's expertise with my skills in game development and UI design, resulting in an immersive and captivating experience for players. I propose implementing your technology into the game's UI while ensuring a clean and user-friendly interface. In terms of collaboration, I am open to discussing either a royalty split or an upfront payment. Personally, I prefer a royalty split as it aligns our interests for long-term success. I would appreciate your input on the royalty percentage or the upfront payment amount you believe would be fair and reasonable. I am excited about the potential of working together and believe that our combined efforts could lead to a remarkable game. I would be happy to provide a comprehensive proposal outlining the game's concept, development timeline, and further details to facilitate our collaboration. Thank you for considering this opportunity. I look forward to discussing the project and collaborating with Road 2 Success. Please let me know your thoughts and if there is a convenient time for us to connect and explore this further. Best regards, Toon M. tmonnens@outlook.com
    1 point
  2. I would love to see the songwriting feature be expanded a little. I think one way to do this is letting us pitch songs to specific artists. For example, my artist tries to sell demos to Ariana Grande. But she rejects them because she says they’re not her style she wants to record. But then I pitch a song to Little Mix and they release it. And then other songs I pitched to Ariana, I can sell to a catalog (where just any artist can buy off off the “Buy Songs” tab, like the way it is now) I’ve also noticed that artists that buy my artist’s songs usually don’t release them at all? I would love to see a tab where you can see the stats of sold demos, along with seeing them in the artist’s singles / album tracks. Also, in the email that announces an artist buys a song I put up for sale, I would like to see which artist of mine had written the song to begin with. I can’t remember if I suggested this before, but I would love a “multi-select” tool for the song database. This way, I can select more than one song to sell at a time (and possibly pitch multiple songs to one artist, where they may buy some of the songs I pitch to them). Another feature I would like to see is leaked music. For example, if I have poor staff, my artists’ music may leak online before release. And I get an email with my staff letting me know about it. Even if I have a really good staff, I would still like to see, every now and then, a single or even an album that gets leaked before release. And possibly having some features to respond to the leak, such as canceling the release, pushing up the release, or trying to get the leaked music removed from the internet.
    1 point
  3. I think probably along with most on here Deluxe albums would take this game to a whole bigger step. Could it be done like the same function as greatest hits? because you can add new songs on greatest hits what's not already on any albums? Most albums these days are released then down the line you get songs from them what has a new feature on it. Example Little Mix - Confetti was the original song on the first album then on the deluxe album (expanded as they've called it) its now Little Mix - Confetti ft Saweetie. As addictive the game is already I think adding this new feature would make it even more addictive. Obviously I think this feature would only unlock to an album if it was to firstly reach lets say gold or platinum in sales at first? Thank You
    1 point
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